Monthly Cyber-Risk Decision Practice

How CyberTown Works

CyberTown turns cybersecurity training into monthly decision practice.

Users enter a living digital town, face realistic cyber-risk events, make decisions, see consequences, and improve over time.

1.CyberTown Teaches Through Decisions, Not Lectures

Each monthly scenario is built around judgement, action, consequence, and improvement — not passive recall.

Enter the Town
Face Real Cyber-Risk Events
Make Decisions
See Consequences
Improve Over Time

2.The Learning Loop

Think → Decide → Act → Experience → Learn → Protect.

Think

Analyse the situation and understand the risk.

Decide

Choose the best action from available options.

Act

Your decision changes the outcome.

Experience

See immediate and downstream consequences.

Learn

Understand what worked, what failed, and why.

Protect

Build trust, resilience, and better judgement over time.

3.What Users Learn Through Gameplay

CyberTown scenarios extend across common cyber-risk domains that matter to enterprise and government buyers.

Digital Identity
Data Protection
Phishing and Scams
Privileged Access
Supplier Risk
AI Risk
Incident Response
Recovery & Resilience
Governance & Accountability

4.Different Roles, Different Decisions

Employees, privileged users, cyber teams, executives, and boards do not face the same choices. CyberTown trains accordingly.

Role 1

Employees

Phishing, scams, MFA, data handling, AI use, and reporting suspicious activity.

Role 2

PAM Users

Privileged access, least privilege, admin compromise, vendor access, emergency access, and access reviews.

Role 3

Cybersecurity Teams

Triage, detection, containment, escalation, recovery, reporting, and evidence preservation.

Role 4

Executives

Budget, resilience, reputation, supplier concentration, crisis communication, and material business impact.

Role 5

Board Members

Oversight, risk appetite, governance, accountability, strategic resilience, and material warnings.

5.Scenario Lifecycle

A repeatable workflow from scenario assignment to the next attack story.

1

Scenario Assigned

2

User Enters Role Pathway

3

Cyber-Risk Event Appears

4

User Makes Decisions

5

Consequences Are Shown

6

Honest Grade Is Shown

7

Choice Record Saved (Being Built)

8

Leaders Review Patterns (Being Built)

9

Next Scenario Reinforces Learning

6.From Gameplay to Evidence

CyberTown grades each call today. Saved choice records, patterns and board reports are being built, and founding customers get them first.

Works Today: Main Game, 12 Attack Stories
Works Today: Crisis Mode
Works Today: Honest Grades
Works Today: Games For Each Job
Being Built: Choice Records
Being Built: Patterns By Team And Job
Being Built: Board Reports
Being Built: Files For Auditors

7.Why CyberTown Works

CyberTown records decisions, not just course activity.

Old TrainingCyberTown
Users watchUsers decide
Users click nextUsers see consequences
Users answer predictable questionsUsers practise realistic scenarios
Completion is recordedDecisions are recorded
Behaviour may not changeImprovement is visible over time

Train the decisions that matter before an incident happens.

Show buyers and leaders a clearer path from training participation to evidence-backed capability improvement.